TheGreyfoo — May 17, 2010 — Draenei Lore, wearing shiny pants!
(Im not sure how better to describe this)
I was halfway through recording this on the old PC (with ProTools LE) when I shelved it for Scarlet Toy, then decided to overhaul and upgrade my entire music studio/DAW-thingy. This meant I had to learn from scratch once more, but I doooo love Logic Pro Studio.
Exodar Disco has a lot of audio files from the old sessions, combined with newer stuff created on the Mac. I guess its been a fickle indulgence while Ive been educating myself. Again
While all this was happening, I discovered the awesomeness that is Emberisolte (see Youtube user EmberIsolte). I sent her a hello and asked if shed like to try a vocal spot sometime, and luckily she agreed – she loves the Draenei so it was meant to be!
Also upgraded to Sony Vegas Pro (inspired by Disani/Ravensylphe, who produces machinima for Ember, among other things – see YouTube user RavensylpheG). Gone are the days of Windows Movie Maker (although I shall remember them fondly, all you Spacebar Clowns!)
So lots of shiny new buttons to press! Lots of overcooked silliness! Laser-Chickens in a spaceship! Did you recognise the three-note Sci-fi shoutout at the start of the song, before you heard the final two notes in the sequence at the end? (No, its not the Bananaphone song.)
And then there’s the The Barrens Brothers, Porterhouse and Monty, my imaginary Country & Western Hordies. For some reason, they took on a life of their own while I was CGI-ing them into the clip, we might see more of them in future!
Cheers
The Following is an article I liked from Australian Gammer.com
Opinion from Matt – Thursday, 20 May 2010 @ 6:37pm
There was a time in the dim and distant past where Trade Chat was used for actual trade. People were quite fussy about that, and an off-trade comment could get you quickly pointed towards “general” where such things belong. Then an interesting decision was made to link trade chat between the major cities, so people selling an item in one town could find a buyer in another.
It seems reasonable, but the side effect of that was that trade chat became a universal chat area, in fact a more general chat than… well… general chat. Trade Chat became the place to talk and troll, and no one really minded.
But increasingly people began to use Trade Chat as a replacement LFG channel. Things have gotten now to the point where trade chat is almost completely useless for either chat OR trade, and is now nothing but a quickly scrolling selection of ICC Looking For Group calls.
Often they’re repeatedly spammed, frequently “out of date”. The number of them I’ve seen that say “Need all” and then later in the same message “Healers only.” is quite startling.
Worst of all, these calls aren’t single line or single message. They’re multi-line macros, often with ascii borders. They apparently weren’t shitting me enough with just words that they need to put a retarded fucking box around them to make it entirely clear.
The length of these spam messages is so long that they often go completely out of the space allotted for chat (in my case) and leave you with something along the lines of “NO SCRUBS ALLOWED. JUST KNOW YOUR ROLE”. Which pretty much puts me out of contention twice in as many pseudo-sentences, regardless of where they’re going.
This spamming of trade chat with “LFG ICC 10 5.1 GS MIN, BRYN RSV” and other arcane gibberish is annoying as all hell, and part of me wants to stop it. There’s an option in WoW to right click on a person’s name and “Report as spam”. But I can’t really tell if that’s supposed to be for reporting people who post shit or (as I would assume) specifically for reporting people who who send goldfarm type spam.
It’s tempting to just “Report as spam” them anyway, even if it does the get them banned as gold farmers. Making some examples of people might be a start, and keep people on their toes. Then trade chat can slowly return to what it’s supposed to be for. Trade.
And for fuckwits to amuse themselves typing the word “anal” and then linking spells for a “funny” joke.
How do we fix it?
We can’t. People will be people and that’s just the way it is. Actually, that’s bullshit. This one is Blizzard’s fault, through and through. This one can be fixed, and it wouldn’t even be hard to do. People ARE going be asshats given any opportunity, so it’s up to developers to make damn sure that asshattery is minimised and controlled.
The first thing that needs to be on there is basic flood control. This isn’t difficult. It shouldn’t be difficult and it’s an epic and stupid fail that something like this isn’t in place already, and that there’s no plans to put any such thing in place. A simple system that blocked posts from being made within a few seconds of each other would stop the spam macro megaposts.
Smarter and more advanced programming could make a longer and longer post block depending how often people try to spam, to prevent people simply posting repeated macro comments every couple of seconds.
The second thing that needs to be done is some sort of Spam warning, some clarity to the “Report as Spam” to distinguish between a “Warn fuckwits spamming trade as an LFG” and “Ban gold farmer” functionality. Both of these would serve to allow better control and enforcement of the trade chat and other communication methods.
As a final requirement – fix the problem. People are spamming trade chat because there isn’t a particularly good system for finding raiders. If you had a working system in place people wouldn’t NEED to spam trade to fill a group. Trade chat spam for heroics vanished when the random dungeon finder and improved dungeon LFG came in. And if there IS a Looking For Raid interface (and I think there actually is) people need to be forced or encouraged to use it. It needs to work BETTER than trade chat spam.
Gigi shared this video a few days ago on facebook and I just have to get it out there to those of you who haven’t seen it yet. Personally I don’t know how CryKoda is, but I am now a fan, though I am very familiar with RavenSylph Productions and RedX and the work they do, so I was excited to see this video. To break it down simple for you, he is trying to sing bad for a reason, this is a parody video. He is trying to sound like an uber leet dork for a reason, so don’t go flaming me or their youtube channel about it please.
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Nethaera
Blizzard Poster
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As with Uldaman and Ulduar, Uldum houses one of only a few of the known titan constructions, the existence of which predates that of mortal life on Azeroth. For years historians have explored southern Kalimdor for a means of entry into this ancient titan land, searching for more evidence of Azeroth’s origins. But the Cataclysm will change everything, for the façade behind which Uldum has been tucked for millennia will be ruptured, leaving powerful mysteries vulnerable to discovery by the bravest, smartest, or perhaps even most brutal explorers.
The Halls of Origination in Uldum is a level-85 five-player dungeon available in World of Warcraft: Cataclysm, featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on Azeroth. Should players survive the perils of Uldum, they will be called to help Brann Bronzebeard unlock the mysteries within these treacherous titan halls and protect the titans’ ancient secrets.
Entering the Halls
You will immediately learn the gravity of your situation in the Maker’s Overlook when stumbling over the bodies of those who have entered the Halls of Origination before you, seeking power… and failing. Those who survive beyond the entrance of these ancient corridors will be greeted by Brann Bronzebeard just outside the dungeon’s transport system to the upper reaches. It will require more than the guidance of Brann to advance upward, however, as the secrets of these halls must first be unlocked.
Chamber of Prophecy
The column-strewn Chamber of Prophecy is truly a testament of time. In a room adorned with the relics of an ancient culture, two arks await investigation, protected by ever-faithful servants. Those who meddle with the titan relics must
answer to Temple Guardian Anhuur, the overseer of this chamber and a master of holy magic and devastating hymns.
Tomb of the Earthrager
Across from the Chamber of Prophecy and just outside the dungeon’s walls lies the Tomb of the Earthrager, entrenched within a pyramid sun-scorched and bombarded with sandstorms. Littered with the bones of the long deceased, the tomb waits to collect more unprepared victims. It is, after all, the resting place of Earthrager Ptah. Those who disturb his tomb disrupt an eerily quiet place before Ptah shakes the ground beneath you in a Tumultuous Earthstorm, bringing to life the weathered bones of the deceased and unearthing vile Scarabs.
The Vault of Lights
With walls weighted by priceless titan artifacts, the Vault of Lights will serve as a chamber of punishment for your intrusion. Anraphet, a haunting statue of titan composition, awakens to serve his fellow keepers and eradicate all mortals who enter. Make no mistake: his long slumber will not prevent him from showing absolute wrath.
Seats of the Keepers
Survivors of the halls’ depths will gain access to the upper reaches. With help from Brann Bronzebeard, you must uncover the mysteries of Uldum. Your journey will lead you to areas of ultimate consequence: the Seats of Magic, Life, Chaos, and Radiance. Here you will be confronted by the construct of magic Isiset, construct of life Ammunae, construct of chaos Setesh, and construct of radiance Rajh. You will be tested by these constructs of Uldum, who will not easily give up their thrones or the secrets of the titans.
Only by exploring Uldum’s Halls of Origination in World of Warcraft: Cataclysm will you have a chance to uncover their dangerous powers, and perhaps even the mysteries behind the origins of life on Azeroth.







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